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Author Topic: Nice Bump Mapping  (Read 11882 times)

Offline Kaiaatzl

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Re: Nice Bump Mapping
« Reply #15 on: May 26, 2010, 01:43:46 PM »
Sorry for bumping (pun intended), but I wanted to say:  Anyone who has a bug with the fusion or MD (on a mouse) where the weapon will fire when you're holding the button down (to charge the fusion or zoom the MD), try turning Direct3D graphics and bump-mapping on.  It fixed it for me (it still happens with the fusion, but rarely, and now that I can charge fusion, it's much easier to get kills).

I like the bump mapping on robots.  It makes them look more evil (especially Gyro and Gunslinger).

Offline SaladBadger

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Re: Nice Bump Mapping
« Reply #16 on: May 26, 2010, 01:48:21 PM »
The actual solution to that bug is to cap your framerate below 80 or so, as that's what causes the bug (and single-sided vauss firing on the pyros). VSync might work for that, if your refresh rate is lower than 80.

Offline Foil

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Re: Nice Bump Mapping
« Reply #17 on: May 26, 2010, 02:04:31 PM »
He's correct.

The proper fix for not being able to zoom/charge is to ensure your mouse poll-rate (usually around 100Hz) is faster than your framerate.  The best way to do this is with the -framecap x command-line option.


Offline Kaiaatzl

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Re: Nice Bump Mapping
« Reply #18 on: May 26, 2010, 02:56:35 PM »
Strange, because I've always had my framecap at 60, and it didn't seem to help.

Offline Matthew

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Re: Nice Bump Mapping
« Reply #19 on: May 26, 2010, 03:28:10 PM »
Do you have a fairly old mouse, perhaps wireless? Maybe it has a really low poll rate for some reason.

 

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