A little peek behind the scenes here - I didn't want our enemies to just pop in out of nowhere. I thought it'd be much cooler to have them assemble at a molecular level from the ground up in a large flash. So I made this transitional wipe effect, that yes happens to look like a hologram at the same time when it reaches the top.
As I understand it, this is how the bots will spawn in, so this might be a matcen.
I find it cool to see SolC references, but why there's not ANY reference about D:Underground on the front page of Planet Descent?