Planet Descent
Community => Mess Hall => Topic started by: Canceler on January 18, 2011, 05:37:57 PM
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http://www.advsys.net/ken/voxlap/voxlap03.htm
lulz
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Heh, I've played with Voxlap some in the past, I've always wanted to try to import descent levels into it but never got around to doing so... They have an importer for Quake-format levels I think, perhaps I could recreate one using Radiant and use that.
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Here's my favorite part:
CaveDemo requirements:
* Pentium III, Athlon, or above
* 128MB RAM
* Windows 95/98/ME/NT/2K/XP
* DirectX 8.0
* 120MB hard disk space (to store all the generated levels)