Planet Descent
Community => Mess Hall => Topic started by: Sidhe Priest on September 08, 2012, 06:13:45 PM
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Doom D_E2M2.mus. Most instruments are virtual analogue.
This is the classic SC-55 mix:
And this is the new drumkit...
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The ocarina sounds a little bit out of sync with the rest of the instruments. I know it didn't do that in the game, because I just replayed E2M2 a few days ago.
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Mmm this is silly... Apparently different apps interpret BPM differently.
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I think I agree with you there ;).
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All right, the SC-55 version is offline for the time being, but there's the new drumkit version.
Also a little demo of the drumkit (http://www.portafi.com/Music/Drums.ogg).
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The drumkit is GM and was mostly synthesised in Reason 5. The samples are 96 KHz/32-bit and 96 KHz/24-bit. Cymbal and some hi-hat sounds are still upsampled 44/16 ex-SF2, some other hi-hat sounds (like the closed/open ticks, audible in the mix) are synthesised.
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"GM" means "GM", it's not complete yet, but there already're instruments like claves, clap, high Q resonance, triangle, etc.