Honestly, I didn't have a clue.I feel like having heard something like "Bill the Cat", but I don't really know it.
Download and information is from http://d3fischlein.de/ (Descent3fischlein.de) which is where all the missions from the old PD were stored and are still available (thank you Do_Checkor).
Yeah, you wouldn't know it, but it was really hard to translate something like that into a cubish realm. I had to cut corners on some of the complex detail just so it'd fit within limits. So the see-thru water with blue lights under it, I had to cut out. The piping and other various details on the exterior of the facility structure I had to minimize as best I could. I wanted to get the spirit and intent of the level, but not be bound by its design. So if you'll notice, things don't match up exactly as they do from the original. And I had to add a second energy center in a logical place where it would make sense. All in all, very hard to interpret with cubes, but I feel I did a great job.
d3fischlein isn't owned by DO_Checkor.