*

Author Topic: Locate Me - Edition 002  (Read 4970 times)

Offline TechPro

  • Lt. Commander
  • Platinum
  • ****
  • Posts: 1107
  • Where was I?
Locate Me - Edition 002
« on: September 25, 2011, 06:37:19 PM »
It's the "Locate this Descent Pic Game"  Edition 002

Let's see who can identify:
  • What Descent 3 single player Level this is a pic of?
  • Where in that level the player is at (describe as best you can)?
  • Extra bonus:  Point out something unique about the level or the location

Can you be the first to correctly identify this location?


Score thus far:
  • IHateHackers = 1
  • Everyone else = 0

Offline Kaiaatzl

  • An unusual choice for ship's cat
  • Platinum
  • ****
  • Posts: 1918
  • beware of ounce
Re: Locate Me - Edition 002
« Reply #1 on: September 25, 2011, 07:18:12 PM »
Piccu Station (level 3).
Secret room just off the area where you get your first napalm cannon.  The room that contains the napalm and the secret door to this area has a big half-circular structure with a scrolling texture -- interestingly this structure was reproduced in most of the levels of Warp Shockwave (a D2X-XL singleplayer mission by Karx, for those who don't know.  Highly recommended).
Something unique about this level... Later on you find dead lizardlike robots lying around.  You never face the live versions of these bots (and in fact the live versions don't exist in the game data).  The only time you see the live versions is in the level 1 exposition movie.
I'm actually pretty sure those lizard bots are what the novels call the "endo-skeletal" or "endo" mechs.  The other robot from the intro movie (the one that looks like a praying mantis velociraptor) is the "exo".
« Last Edit: September 26, 2011, 07:11:09 AM by Kaiaatsel »

Offline Matthew

  • Platinum
  • ****
  • Posts: 1275
    • Globalgamers.de
Re: Locate Me - Edition 002
« Reply #2 on: September 25, 2011, 09:45:59 PM »
Hey, I teased before I gave it away :(

Offline NUMBERZero

  • PDPM
  • Platinum
  • *
  • Posts: 1178
  • The Flight Pattern Reader
    • YouTube
Re: Locate Me - Edition 002
« Reply #3 on: September 25, 2011, 11:07:08 PM »
lol, I was expecting the next one to be from level 3.
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline TechPro

  • Lt. Commander
  • Platinum
  • ****
  • Posts: 1107
  • Where was I?
Re: Locate Me - Edition 002
« Reply #4 on: September 28, 2011, 06:15:33 PM »
Obviously, Kaiaatsel got that right on the nose.

The score stands at
  • IHateHackers = 1
  • Kaiaatsel = 1

More to come soon.

Offline Matthew

  • Platinum
  • ****
  • Posts: 1275
    • Globalgamers.de
Re: Locate Me - Edition 002
« Reply #5 on: September 28, 2011, 09:56:28 PM »
lol, I was expecting the next one to be from level 3.
Why?

Offline NUMBERZero

  • PDPM
  • Platinum
  • *
  • Posts: 1178
  • The Flight Pattern Reader
    • YouTube
Re: Locate Me - Edition 002
« Reply #6 on: September 29, 2011, 12:35:01 AM »
A feeling.
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline Scyphi

  • Purple Heart
  • *****
  • Posts: 2386
  • TechPro Jr.
Re: Locate Me - Edition 002
« Reply #7 on: September 29, 2011, 06:31:22 AM »
My first thought was level fifteen, TBH, which isn't too surprising, because the architecture between the two levels is similar. But then I realized it was probably more likely to be level three.

It didn't matter, though, Kaiaatsel guessed it before I had the chance to.  ::)
"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -Calvin and Hobbes
Check out my deviantART

Crash

  • Guest
Re: Locate Me - Edition 002
« Reply #8 on: September 29, 2011, 07:00:08 AM »
Aww, damn. I missed this and Level3 was my thought too. You can tell from the textures that it's an early level.
Is it the room where you summon the quarantine team who arrive in the badass-looking black ships at the end?

The underground area in that level, where you have to break the windows to get in has these dead lizard robots like Kaiaatsel says. I'm pretty sure you can find a re-creation of the lab itself from the cutscene where the robot goes crazy and breaks through the glass if you look around long enough in that section.

Isn't that the same area where the Super-Thief shows up as well?

This so makes me want to re-install the game, lol.

Offline -<WillyP>-

  • Lt. Commander
  • Purple Heart
  • ****
  • Posts: 2375
  • I can haz personal text?
    • My photo gallery
Re: Locate Me - Edition 002
« Reply #9 on: September 30, 2011, 03:54:45 AM »
I can only say it looked very familiar, had no idea what level it was.
Smart people look like crazy people to stupid people.

Offline Matthew

  • Platinum
  • ****
  • Posts: 1275
    • Globalgamers.de
Re: Locate Me - Edition 002
« Reply #10 on: September 30, 2011, 06:58:15 AM »
This is the secret room off of the large room with a big round thing sticking out of the floor, behind a large rolling door. It's just before where you find the armory.

Crash

  • Guest
Re: Locate Me - Edition 002
« Reply #11 on: September 30, 2011, 11:48:46 AM »
Ahh, so quite near the start of the level then? Before you go outside.
Level 3 is probably the best level. That and the Moonbase are awesome. Infact, all the levels are superb because they're all distinctive and clever.

I've played the game through many a time but are there any fun easter-eggs worth seeking out when I install it next?

Another favourite of mine is the spacecraft factory but it is an extremely difficult level. The powerups are very sparse. I hate to die because it kills the realism for me (and I'm a very bad loser).

Offline Scyphi

  • Purple Heart
  • *****
  • Posts: 2386
  • TechPro Jr.
Re: Locate Me - Edition 002
« Reply #12 on: October 01, 2011, 07:35:09 AM »
I always thought the spacecraft factory was mind-numbingly boring. That and the stupid cargo ship.

"We're still unable to bypass this forcefield, please assist!"

 ::)
"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -Calvin and Hobbes
Check out my deviantART

Offline TechPro

  • Lt. Commander
  • Platinum
  • ****
  • Posts: 1107
  • Where was I?
Re: Locate Me - Edition 002
« Reply #13 on: October 01, 2011, 07:39:26 AM »
...
"We're still unable to bypass this forcefield, please assist!"

 ::)
The horrors!  ;D

Offline Matthew

  • Platinum
  • ****
  • Posts: 1275
    • Globalgamers.de
Re: Locate Me - Edition 002
« Reply #14 on: October 01, 2011, 07:56:28 AM »
As they sit there getting pummeled by the juggernaut, and all they can think about is the forcefield.

 

An Error Has Occurred!

Cannot create references to/from string offsets