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Topic:
Annual self-skill test -- my results
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Topic: Annual self-skill test -- my results (Read 14688 times)
Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Annual self-skill test -- my results
«
on:
January 26, 2011, 05:01:39 PM »
I just completed my Descent-skills test that I do every January (started last year). In this test I play through a small single-player campaign on a difficulty level much higher than my normal level and see how far I get. I don't allow myself to save/reload for retries, I only save when I have to leave to take a break, and if I quit the game I must save no matter what my shield/energy/weapons situation.
This year was Descent Maximum on Ace again. I got to level 24 before being beaten by the boss (with many deaths on the way). This is 20 levels up from last year when I was crushed by the Red Fatty boss on level 4. So I can say I've improved
.
A more detailed report of where I had trouble follows:
I died once or twice on level 4 at the missiles of the Red Fatty boss, but then I managed to beat him by shooting through the doors from outside the room.
I died 5 times on the second lame pun map -- level 15. Mostly it was the reactor that killed me, it is in the worst place in that mine. I didn't die at all on that mine until after I had the red key.
I lost over half my lives on level 16 (guess who I lost them all to
). That and I didn't make it to the exit in time.
After level 16 I was able to get mostly refilled on weapons and ammo and it went smoothly until level 21 where I was ambushed to death by a green spider bot just after I got the red key.
I died once more on level 23.
I lost the rest of my lives on level 24... one to a boarshed, and the rest to the Alien 2 boss. Game Over.
But I still declare victory over my skill level from last year.
Next year will be Project Mandrill on Hotshot.
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Foil
Gold
Posts: 642
"I've never seen its equal."
Re: Annual self-skill test -- my results
«
Reply #1 on:
January 27, 2011, 09:08:33 AM »
Nice!
I do the same thing (no save/reloads unless I'm taking a break, straight through, see how far I get) every time I play D1 or D2.
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VANGUARD
Platinum
Posts: 1543
Re: Annual self-skill test -- my results
«
Reply #2 on:
March 30, 2011, 12:09:34 PM »
I do a sort of a skill test with Call of Duty. Sorry, not Descent related. But yeah, I'll try veteran on basically all call of Duty games.
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Annual self-skill test -- my results
«
Reply #3 on:
March 30, 2011, 01:41:33 PM »
Did I mention there are no energy-to-shield converters after level 16 in Descent Maximum?
Considering how much I use it, it was pretty annoying not having it for the final 2 planets.
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-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Re: Annual self-skill test -- my results
«
Reply #4 on:
April 01, 2011, 04:22:53 AM »
Ha, we should come up with a standard test and post results.
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Smart people look like crazy people to stupid people.
TechPro
Lt. Commander
Platinum
Posts: 1107
Where was I?
Re: Annual self-skill test -- my results
«
Reply #5 on:
April 01, 2011, 12:10:37 PM »
Hmmm.... ideas are brewing.... wish I had more time.
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VANGUARD
Platinum
Posts: 1543
Re: Annual self-skill test -- my results
«
Reply #6 on:
April 01, 2011, 12:27:09 PM »
if anything, I can only do Descent 3
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Matthew
Platinum
Posts: 1275
Re: Annual self-skill test -- my results
«
Reply #7 on:
April 17, 2011, 08:09:51 AM »
Quote from: Vanguard on April 01, 2011, 12:27:09 PM
if anything, I can only do Descent 3
There are always ways...
Personally I think most of D3 is far and away easier than D1/2.
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Annual self-skill test -- my results
«
Reply #8 on:
April 17, 2011, 08:47:10 AM »
Except level 4.
What a difficulty jump
- for one area and then it's back to normal.
«
Last Edit: April 17, 2011, 08:49:58 AM by wazzazzle
»
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Annual self-skill test -- my results
«
Reply #9 on:
April 17, 2011, 09:00:23 AM »
Come on... Its easy when you get their pattern!
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Annual self-skill test -- my results
«
Reply #10 on:
April 17, 2011, 09:31:28 AM »
Do we know if they move faster at higher difficulties?
I always suspected...
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NUMBERZero
PDPM
Platinum
Posts: 1178
The Flight Pattern Reader
Re: Annual self-skill test -- my results
«
Reply #11 on:
April 17, 2011, 08:09:54 PM »
They move a hellofalot faster at higher difficulties. The time in between trains is shortened also. I think that it makes it impossible for a Magnum to get through on insane.
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"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)
Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Annual self-skill test -- my results
«
Reply #12 on:
April 17, 2011, 08:41:50 PM »
I just use phoenix for that level now that I've unlocked it.
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Alieo
Formerly "Texace12"
Platinum
Posts: 799
Former undertaker; current overtaker.
Re: Annual self-skill test -- my results
«
Reply #13 on:
April 18, 2011, 01:15:01 AM »
I think a good standard would be how many lives does it take to get through D1 level 7 on insane!
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I like to think I have a Descent taste of music.
Scyphi
Purple Heart
Posts: 2386
TechPro Jr.
Re: Annual self-skill test -- my results
«
Reply #14 on:
April 18, 2011, 06:01:55 AM »
Level fourteen of D3 was always getting me. Usually it's those pesky sharks that are getting me, ganging up on me and cornering me...if only they were bigger, and would stay put long enough for me to shoot them.
Of course, level fifteen of D3 can also be troublesome, but it's not so bad because you don't have to go
everywhere
in the level, you can just get by with covering the basics to get to the Hellion at the end.
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"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -
Calvin and Hobbes
Check out my
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