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Topic:
Questions on OOF editor...
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Topic: Questions on OOF editor... (Read 9642 times)
Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Questions on OOF editor...
«
on:
November 16, 2010, 01:19:54 AM »
Hello there,
I have a problem with OOFeditor, it doesn't seem to work under Windows 7. Everytime I start the app, it returns an error message. (Attachment)
It's not a major problem for now, but I prefer to have it on in a complex project, so I'm searching for suggestions...
Any ideas?
-Shroudeye
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(LL)Atan
Gold
Posts: 130
Re: Questions on OOF editor...
«
Reply #1 on:
November 16, 2010, 07:16:07 AM »
Did you try to start OOF Editor as admin too?
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #2 on:
November 16, 2010, 07:22:37 AM »
Yeah, no effect...
EDIT: By the way, I forgot to add, I'm running on Windows-7 Home Premium-64Bit.
Also, I've tried several times to uninstal-reinstall, and received an error message about some *.dll files missing/unable to register. I've downloaded them thru the net, and placed them in system32 folder, AND the installation folder; yet no response again...
«
Last Edit: November 16, 2010, 07:43:42 AM by Shroudeye
»
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Foil
Gold
Posts: 642
"I've never seen its equal."
Re: Questions on OOF editor...
«
Reply #3 on:
November 16, 2010, 08:50:43 AM »
When a .dll doesn't register, it's typically a permissions issue during installation. I'd bet that's the source of the issue.
Try this:
Uninstall, then
run the installer as administrator
. Let us know if that works.
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #4 on:
November 16, 2010, 09:09:51 AM »
I'm sorry, but neither running the installer nor the OOFeditor itself as admin worked... It's still negative.
Yet thanks anyways, Foil and Atan...
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Sapphirus
Gold
Posts: 429
The Aura is with me!
Re: Questions on OOF editor...
«
Reply #5 on:
November 16, 2010, 10:52:52 AM »
I've backed up my OOF editor from my previous computer (WinXP) and transfered it to my current and I had no problems (by running as admin), so your best bet is to use VirtualBox (or any Virtual Machines) and if you still have the WinXP disk, it's your lucky day to install it within Virtual Box.
You can find it here:
http://www.virtualbox.org/
as for transfering it to Win7 from XP, try installing OOF editor within the VirtualBox (winXP), then put the OOF editor folder (e.g. C:\Program Files\OOF Editor) into a USB drive (if you have it) and close Virtual Box and open your USB drive directory and copy the OOF Editor folder into like C:\
then run it as Admin and there, you're good to go.
(I did the same on Haxmedit (but I installed it to my Laptop (winXP) and transfer the DMTOOLS folder to my desktop via USB drive)
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #6 on:
November 16, 2010, 12:44:34 PM »
Well thanks but there is a slight problem here... As I understand, I need a LEGAL Guest OS to use VirtualBox? My system came with Vista 64bit, and I recently uppgraded it to 7. I never had an XP disc for the whole time, and I don't have my old ones anymore...
And if I had used Vista instead, the problem with OOFEditor would not be corrected either...
Are there any alternatives to OOFEditor? I had the Dateiliste's package, and it included something called "D3Tool". It looks like it can Import ORF's and Export them as OOF's, but there is no animation sequence in it... Or not that I knew... Also I once heard something called "alOOf", which may be a little more close to OOFEditor...
I've been using OOFEditor, and it felt more easy-to-use... yet its not working now and I need an alternative, if all else fails...
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(LL)Atan
Gold
Posts: 130
Re: Questions on OOF editor...
«
Reply #7 on:
November 16, 2010, 01:46:50 PM »
I made a test running OOFEditor under W7-64. I couldn't start it at all too.
I tried some 'tricks' I found about registering that ocx on this system but none did work for me.
for example: I copied the ocx file into C:\Windows\system32 and tried ->
regserv32 C:\Windows\system32\COMCTL32.OCX (sure as admin) but it gave me an error message.
Maybe you should ask SuperSheep about that problem.
If you search an other tool try the one from this site:
http://descent.aldel.com
It's not that handy as OOFEdit and it's not really finished. So you must find out if this works.
May be there are other tools outside, but I don't know.
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #8 on:
November 16, 2010, 02:59:47 PM »
Thanks Atan!
I got alOOF from there, and I'll check it tomorrow...
If all else fails, I can simply ask someone with a working converter to convert my ORF's to OOF's right?
I'll go digging some mines for you guys, I see not much new stuff?
See ya in mines,
--Shroud
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Questions on OOF editor...
«
Reply #9 on:
November 16, 2010, 03:17:18 PM »
Single or multiplayer?
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Beware
vertigofox.bandcamp.com
Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #10 on:
November 17, 2010, 12:51:45 AM »
A single-player&co-op, for starters... I'll let you know after some development, I'm playing with masses right now
I've checked the alOOF. It works, but I can't seem to have it read the table.gam... even I input the file location in settings... But whatever, it WORKS, nuff' said!
Logged
(LL)Atan
Gold
Posts: 130
Re: Questions on OOF editor...
«
Reply #11 on:
December 22, 2010, 06:00:12 AM »
@Shroudeye (or maybe some others)
It's late, but I found a workaround to see the textures inside alOOF now.
I extracted all textures from the D3hog (mn3) and all my custom textures too into a new folder
and pointed inside
Gloabal Settings -> General
the
file Path
to that folder.
Hope this helps.
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #12 on:
January 30, 2011, 06:02:01 AM »
Sorry for late posting as well, my school just entered a break after a hectic term...
Thanks a lot Atan, I'll check it out and let you guys know shortly...
EDIT: Sorry, it didn't worked on me somehow... I'm writing the file path I used below for you to check:
"E:\Program Files (x86)\Descent 3\Editor\extracted\"
I extracted everything into the "extracted" folder...
«
Last Edit: January 30, 2011, 10:13:49 AM by Shroudeye
»
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(LL)Atan
Gold
Posts: 130
Re: Questions on OOF editor...
«
Reply #13 on:
January 31, 2011, 08:59:16 AM »
Hard to say what's wrong.
Did you close aloof and tried again?
Are you sure that your ogf/oaf files are extracted?
Possible you do not own the rights to let aloof handle with your folder. Did you get any error messages?
My path is -> D:\Descent3\D3_alles_entpackt\OGF which is outside any 'system folder' like Program Files.
As you could see by that smart missile example, it's working.
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Shroudeye
Gold
Posts: 245
Sol Contingency Developer
Re: Questions on OOF editor...
«
Reply #14 on:
January 31, 2011, 11:00:46 AM »
Okay... I haven't restarted the alOOF... and guess what, it worked just now
Thanks for the advice!
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