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Topic:
Descent at TV-tropes
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Topic: Descent at TV-tropes (Read 4088 times)
-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Descent at TV-tropes
«
on:
September 17, 2010, 09:34:32 AM »
I came across this when I was looking for something completely different...
Descent - Television Tropes & Idioms
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Smart people look like crazy people to stupid people.
TechPro
Lt. Commander
Platinum
Posts: 1107
Where was I?
Re: Descent at TV-tropes
«
Reply #1 on:
September 17, 2010, 03:55:56 PM »
That, was
extremely
interesting. I already knew a lot of it (having been around the game for so many years), but this was well categorized, named, and detailed.
Nice find.
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NUMBERZero
PDPM
Platinum
Posts: 1178
The Flight Pattern Reader
Re: Descent at TV-tropes
«
Reply #2 on:
September 17, 2010, 04:08:04 PM »
I was half confused by it.
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"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)
Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Descent at TV-tropes
«
Reply #3 on:
September 17, 2010, 06:33:19 PM »
I followed some of the links (when it was describing the robots), to figure out what a "Demonic Spider" was (and some other (unmentionable) words too).
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Beware
vertigofox.bandcamp.com
Darkflamewolf
Gold
Posts: 186
Re: Descent at TV-tropes
«
Reply #4 on:
September 18, 2010, 12:02:55 AM »
what was this all about again?
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Matthew
Platinum
Posts: 1275
Re: Descent at TV-tropes
«
Reply #5 on:
September 18, 2010, 06:46:26 AM »
# Hell Is That Noise: Bosses in the series tend to have rather creepy sounds.
* Just the bosses? The regular robots make some very... weird noises, ranging from low, mechanical droning to chill-inducing shrieks.
I liked that one the best, because it's so true.
EDIT: This too. Especially this.
# Nightmare Fuel - Remember those bosses which teleport around the arena, often shoot homing projectiles and make an eerie ticking engine sound?
* In Descent 3, the "Old Scratch" type robots have a dark gray paintjob that blends in extremely well with the game's frequently gloomy environments, and they're quite stealthy aside from a quiet, creepy noise they make occasionally. Hearing that noise in a dark cave tends to result in player panic and frantically looking around for said robot... which has a nasty tendency to then pop up right next to the player and scare the living daylights out of them.
«
Last Edit: September 18, 2010, 06:59:59 AM by Matthew
»
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-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Re: Descent at TV-tropes
«
Reply #6 on:
September 18, 2010, 03:26:32 PM »
hehehe...
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