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Author Topic: "Shores of Hazeron"  (Read 126889 times)

Offline Matthew

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Re: "Shores of Hazeron"
« Reply #120 on: June 25, 2010, 01:24:34 PM »
Hehe, no, NZ.

When you start a city on a planet, you are 'seeding' that planet with the DNA of the character you're using.  Thus the citizens of that city will match that character.  :P

So... careful which character you're using when you start a city.

[Edit: Matthew, that would be awesome!]
I just dropped Wormaus a message o get a subdomain up, and I'll install phpbb3 tonight. Should have working forums by morning.

Offline NUMBERZero

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Re: "Shores of Hazeron"
« Reply #121 on: June 25, 2010, 01:53:03 PM »
Well.......THAT sucks! I have to get rid of the city. You remember when you said that the old MN0001 would disappear in 3 days? It's been there for a week.
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline Foil

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Re: "Shores of Hazeron"
« Reply #122 on: June 25, 2010, 01:55:30 PM »
Well.......THAT sucks! I have to get rid of the city.

Be aware that the planet is now 'seeded' with that DNA.  If you start another city on that same planet, it will have those creatures for citizens.

You remember when you said that the old MN0001 would disappear in 3 days? It's been there for a week.

That's odd.  Are there any citizens on it, or have players visited it? (That could prevent the decay process.)
« Last Edit: June 25, 2010, 01:58:46 PM by Foil »

Offline Foil

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Re: "Shores of Hazeron"
« Reply #123 on: June 25, 2010, 01:58:14 PM »
P.S. You guys should also know that very large cities (1K-2K+) can cause extra lag, as each citizen's work process adds to the server load.

You might consider reducing some cities' population.

Offline NUMBERZero

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Re: "Shores of Hazeron"
« Reply #124 on: June 25, 2010, 03:23:17 PM »
Thank you for answering all of my questions Foil! Your answers are always helping!


I'm packing up to move to a new system.  >:(

Yeaaaaahhh I think we have a lot of population in our cities, right Matt? :P

No one has visited nor does it have any buildings or roads. It's just one flag. Same thing with Tycho Brahe.


Is there a way to increase the damage of the weapons on fighters? I'm thinking of making a fighter carrier for loads of fighters, but they just don't do any damage to Lv 3 armor unless it is a crit hit (which ends up doing 2 damage anyway).
« Last Edit: June 25, 2010, 03:27:16 PM by NUMBERZero »
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline Matthew

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Re: "Shores of Hazeron"
« Reply #125 on: June 25, 2010, 04:29:49 PM »
Thank you for answering all of my questions Foil! Your answers are always helping!


I'm packing up to move to a new system.  >:(

Yeaaaaahhh I think we have a lot of population in our cities, right Matt? :P

No one has visited nor does it have any buildings or roads. It's just one flag. Same thing with Tycho Brahe.


Is there a way to increase the damage of the weapons on fighters? I'm thinking of making a fighter carrier for loads of fighters, but they just don't do any damage to Lv 3 armor unless it is a crit hit (which ends up doing 2 damage anyway).
Build TL2 or TL3 fighters.

EDIT: And besides, neither do ship turrets :P
« Last Edit: June 25, 2010, 04:48:07 PM by Matthew »

Offline Matthew

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Re: "Shores of Hazeron"
« Reply #126 on: June 26, 2010, 09:44:58 AM »

Offline NUMBERZero

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Re: "Shores of Hazeron"
« Reply #127 on: June 26, 2010, 07:39:53 PM »
NICE!

Cmon guys, we really could use your help, especially during these times. Give it a good 2 days and NEVER stop asking questions. Some can be answered in the game's manuel, but no matter who is online, who is friend or foe, who is dev and not dev, we will answer your questions.
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline Foil

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Re: "Shores of Hazeron"
« Reply #128 on: June 26, 2010, 08:55:45 PM »
Hear, hear.

For anyone who wants to join now... no building necessary.  PTMC now has space ships, stations, fighters, etc.  And we're developing more all the time.

Plus, we may try to organize a coordinated raid of a neighboring empire sometime soon.  :)
« Last Edit: June 27, 2010, 08:23:59 AM by Foil »

Offline Matthew

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Re: "Shores of Hazeron"
« Reply #129 on: June 27, 2010, 08:34:38 AM »
Raids are for sissies. Total domination, baby! :P

Offline NUMBERZero

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Re: "Shores of Hazeron"
« Reply #130 on: June 30, 2010, 07:15:27 PM »
I'm goint to try one more time to tell you guys to give it a shot! A series of ungodly fortunate events have given us the sharpest edge in a long time! This is our turning point, our big chance to come out swinging! Our tactical advantage has never been higher! Now is the time to join the PTMC and be kings of the universe! BWAAHAHAHAHAHAAAA!!!

You're talking to a mad man here! You HAVE to give it a shot!
"I hate not being able to move in three dimensions. Cramps my style." -Cpt. Jack "Heartbreak One" Bartlett (Ace Combat 5)

Offline Foil

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Re: "Shores of Hazeron"
« Reply #131 on: July 01, 2010, 06:22:12 AM »
Seriously, this IS a good time to try it, if you want.

Contact one of us PTMC guys, and we'll get you in a ship with a crew right away.  [RIP]Rooster and I took a couple of guys out for a cruise around the galaxy last night... good stuff!

Offline -<WillyP>-

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Re: "Shores of Hazeron"
« Reply #132 on: July 02, 2010, 05:12:55 AM »
lol... you've got me very interested, but I won't have time until Monday. See you then.
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Offline Foil

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Re: "Shores of Hazeron"
« Reply #133 on: July 02, 2010, 06:22:38 AM »
:D

Offline Scyphi

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Re: "Shores of Hazeron"
« Reply #134 on: July 02, 2010, 06:23:30 AM »
You already know where I stand on the matter.  ::)
"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -Calvin and Hobbes
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