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Author Topic: Pain threshold for auto downloads  (Read 30384 times)

Offline Scyphi

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Re: Pain threshold for auto downloads
« Reply #15 on: May 10, 2010, 06:01:06 AM »
Maybe it's a D2X-XL level. I'd imagine levels can get to be pretty dang big when you start using all the extra goodies D2X-XL will support.
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Offline -<WillyP>-

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Re: Pain threshold for auto downloads
« Reply #16 on: May 10, 2010, 07:25:29 AM »
Be kinda pointless to download a D2 level in vortex.  ;)
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Offline D2Disciple

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Re: Pain threshold for auto downloads
« Reply #17 on: May 10, 2010, 07:32:35 AM »
D2X-XL levels usually don't get too large. It's the goodies themselves that take quite a bit of time to download, such as all the high-res textures and models. D2X-XL just applies those textures to a level if the level's textures have high-res counterparts. Then again, levels with lots of custom textures and objects could be quite large.  ;)
I, for one, hope this is much, much more than a reconnaissance mission.

Offline Kaiaatzl

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Re: Pain threshold for auto downloads
« Reply #18 on: May 10, 2010, 02:05:04 PM »
I imagine a large D3 single player mission (maybe more than one or two levels) could get quite large too.... but if it's single player, I'd prefer not to download it from vortex.  If I dowload it directly from a website I don't have to re-download the whole thing if I somehow lose it.  I can just re-extract the zip file.

Offline Scyphi

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Re: Pain threshold for auto downloads
« Reply #19 on: May 11, 2010, 11:46:38 AM »
Quote from: WillyP
Be kinda pointless to download a D2 level in vortex.  ;)

Oh, yeah, I guess it kinda would be.  ::)
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Offline D2Disciple

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Re: Pain threshold for auto downloads
« Reply #20 on: May 11, 2010, 02:50:14 PM »
Quote
Scyphi: Maybe it's a D2X-XL level.

Quote
D2Junkie: D2X-XL levels usually don't get too large.

Quote
WillyP: Be kinda pointless to download a D2 level in vortex.

I totally wasn't following this conversation. Now I feel a little stupid for giving input on things that don't really matter.   :P
I, for one, hope this is much, much more than a reconnaissance mission.

Offline Matthew

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Re: Pain threshold for auto downloads
« Reply #21 on: May 11, 2010, 07:44:36 PM »
Single player levels are usually nowhere near that large either. d3.mn3 is only 200-something MB. And that's the ENTIRE 18 (?) levels of the campaign.

Offline Scyphi

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Re: Pain threshold for auto downloads
« Reply #22 on: May 12, 2010, 06:37:38 AM »
I believe it's only seventeen Matt, counting the secret levels.
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Offline Matthew

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Re: Pain threshold for auto downloads
« Reply #23 on: May 12, 2010, 12:30:48 PM »
Either way my point is the same. A 500mb level file would be pure obscenity.

Offline Kaiaatzl

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Re: Pain threshold for auto downloads
« Reply #24 on: May 12, 2010, 02:19:10 PM »
:Speculation and possible joke Alert:

What if the mission was much bigger than D3 Retribution?  Say, 19 or 20 levels, bigger than the ones from D3 retribution, with more scripts and better lighting quality (that does add a lot to the file size).  And what if it had 35 full length songs and a smattering of shorter music as well?

:Pure Speculation and possible joke:

Offline Scyphi

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Re: Pain threshold for auto downloads
« Reply #25 on: May 13, 2010, 08:23:36 AM »
That would be very cool. But if it was true, normally the Descent community would have heard of such a project by now. So either someone did a very good job keeping it secret, or it somehow fell through the cracks (which would mean it was one heck of a crack. :P).

Not opposed to the idea, of course, I just find it unlikely.
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Offline -<WillyP>-

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Re: Pain threshold for auto downloads
« Reply #26 on: May 13, 2010, 12:44:16 PM »
Then again, some people are good at keeping secrets.
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Offline Matthew

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Re: Pain threshold for auto downloads
« Reply #27 on: May 13, 2010, 03:57:30 PM »
Well it's not too hard, if you can remember not to talk about it and resist going "OMGOMGOMG LOOK WHAT I JUST DID IT'S AWESOME!"

Which I am not good at resisting ;)

Offline Scyphi

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Re: Pain threshold for auto downloads
« Reply #28 on: May 14, 2010, 05:23:56 AM »
Nor am I, admittedly. :P
"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -Calvin and Hobbes
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