Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
File download mod is temporarily out of order. Please post your needs in the forum and someone will help.
Home
Forum
Articles
General Articles
Descent 3 Articles...
Descent 3 Mission Reviews
Descent 3 Level Editing
Descent 1 & 2 Articles...
Descent 1 & 2 Mission Reviews
Descent 1 & 2 Level Editing
Media
Files
General
Descent 3...
Descent 3 Missions
Descent 3 Music
Descent 1 & 2...
Descent 1 Missions
Descent 1 Music
Descent 2 Missions
Descent 2 Music
Search
Login
Register
Help
Planet Descent
»
Forum
»
Community
»
Mess Hall
»
Topic:
A Descent 3 easter egg?
« previous
next »
Print
Pages: [
1
]
Author
Topic: A Descent 3 easter egg? (Read 1424 times)
SaladBadger
Gold
Posts: 602
A Descent 3 easter egg?
«
on:
July 17, 2022, 10:50:19 PM »
From working on InjectD3, I have discovered a strange easter egg in Descent 3. The conditions to trigger it are obscure. In order to trigger it, you need to spend more than 4 hours on a single level and have the fast headlight enabled and turned on. At this point, if you look at a surface using the game's water effects, an eyeball graphic (freakyeye.ogf) will emerge from the fluid, as seen in the following screenshot:
I have some questions about this whole thing though... Descent 3 has been out for over 2 decades, and has had a fair bit of spelunking done on it, to say nothing of fan and official patches done after the fact. I have never seen any information about this easter egg though, but surely, within those years, someone must have discovered it and the conditions for it? Maybe it's lost in some obscure thread on the original PlanetDescent, or a long lost IRC conversation, or maybe I just suck at searching the few remaining extant forums...
Logged
Print
Pages: [
1
]
« previous
next »
Planet Descent
»
Forum
»
Community
»
Mess Hall
»
Topic:
A Descent 3 easter egg?
An Error Has Occurred!
Cannot create references to/from string offsets
Back