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Planet Descent
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Topic:
Hunter's Descent Underground PRE ALPHA Preview #2
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Topic: Hunter's Descent Underground PRE ALPHA Preview #2 (Read 6212 times)
-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Hunter's Descent Underground PRE ALPHA Preview #2
«
on:
October 04, 2015, 08:45:42 AM »
Hunter reviews the Pre-Alpha. Looks awesome!
Be sure and subscribe to Hunter's channel here:
HuntSmacker - YouTube
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Smart people look like crazy people to stupid people.
Scyphi
Purple Heart
Posts: 2386
TechPro Jr.
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #1 on:
October 07, 2015, 05:00:03 PM »
I do hope that all the spoken dialogue for when you pick up anything are just placeholders, and are not going to be a permanent feature. Not winning me over with those, as they just seem redundant very quickly, and not worth the effort. The only one I could only see any real use to is the "someone is charging" and that's only in multiplayer, in certain gameplay modes.
That said, it does look very nice for a pre-alpha release. I can agree that there's some more balancing that needs doing (and I haven't even played it yet) but it's going in the right direction, it seems.
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"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -
Calvin and Hobbes
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-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #2 on:
October 08, 2015, 06:18:31 AM »
I didn't care for that too much either, but I do think that's what they are going with. Maybe there's an option to turn that off.
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #3 on:
October 09, 2015, 08:58:44 AM »
According to Wingman in the chat room it is a placeholder.
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Scyphi
Purple Heart
Posts: 2386
TechPro Jr.
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #4 on:
October 09, 2015, 04:44:31 PM »
I thought it might. The vocals really didn't seem to be the sort of thing they'd do. Besides, past experience has shown the Descendant crew like to do the vocals for placeholders, if only because they sometimes seem ridiculous. For those who haven't heard it yet, check out the placeholder sound they had used for the Vulcan just prior to opening up the pre-alpha:
bangbangbangbangbang
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"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -
Calvin and Hobbes
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D2Disciple
Major
Gold
Posts: 524
Deal with it.
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #5 on:
October 09, 2015, 05:48:00 PM »
I want that to be the official sound effect for the Vulcan so badly....
Watched the video. Great commentary, good observations. So far it seems very impressive for a pre-alpha, and it sure seems like the crew is doing a good job of nailing down the Descent formula. It really seems like speed and pacing are right on target with D3 multiplayer so far, so that's good.
Gettin' me pumped for more new Descent!
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I, for one, hope this is
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-<WillyP>-
Lt. Commander
Purple Heart
Posts: 2375
I can haz personal text?
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #6 on:
October 22, 2015, 04:47:27 PM »
They have opened the 'Early Pre Alpha Test' to all backers, so I was able to jump in for a bit, played around blasting some bots.
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Scyphi
Purple Heart
Posts: 2386
TechPro Jr.
Re: Hunter's Descent Underground PRE ALPHA Preview #2
«
Reply #7 on:
October 23, 2015, 03:17:02 PM »
Yeah, they're off to a great start. It definitely feels right to me, gameplay-wise.
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"I thought I had a great idea, but it never really took off. In fact, it didn't even get on the runway. I guess you could say it exploded in the hanger." -
Calvin and Hobbes
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Topic:
Hunter's Descent Underground PRE ALPHA Preview #2
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