However, unlike others here, I have never denounced non-trichorders, or insinuated anything about their character, or called them names because I disagreed with their opinions.
So people boast about tri-chording. Big deal. I still remember flying the Phoenix (fastest ship) and a Magnum (slowest) passed me by. Yeah, I don't know tri-chording at all. Did I find this unfair? You kidding? I played Descent online a LOT, most nights, especially when I was unemployed. Big deal if 99% of the players knew tri-chording and I didn't. It was FUN!
I get it, but even without my favorite joystick, I found a way to work it out, and it was fun! I have the game on Linux, can't get it to run though, but if I could, and games were still playing, I'm in. Tri-chording or not, I am in!
Quote from: IHateHackers on August 18, 2013, 05:32:33 PM...most multiplayer games tended to devolve into something not dissimilar to a modern fighter sim: People flying around in a forward-ish direction, pulsing the AB and spewing weapons fire until they pass, then zooming around a corner.Then you haven't played me. I chord constantly in dogfights, and I never run away from a fight (which is actually a weakness in my game, heh). Quote from: IHateHackers on August 18, 2013, 05:32:33 PMI disagree that it should be a setting. D3 does not have a "descent-1 mode". Starcraft does not have a "Supreme commander mode".It's a consideration. If Scottris finds that the lack of the tri-chording mechanic is losing him sales, it may be worth it.Quote from: IHateHackers on August 18, 2013, 05:32:33 PM...people who complain and talk about not buying/playing a game because it lacks some feature from some other game they are a huge fan of are simply sticks in the mud, imo, and should not be paid much attention.I simply stated my opinion. The name-calling doesn't help here.
...most multiplayer games tended to devolve into something not dissimilar to a modern fighter sim: People flying around in a forward-ish direction, pulsing the AB and spewing weapons fire until they pass, then zooming around a corner.
I disagree that it should be a setting. D3 does not have a "descent-1 mode". Starcraft does not have a "Supreme commander mode".
...people who complain and talk about not buying/playing a game because it lacks some feature from some other game they are a huge fan of are simply sticks in the mud, imo, and should not be paid much attention.
I am sure every game gets comments like this. Every game that I have played, that has had updates, there are players saying some feature added or removed has destroyed the game. World of Tanks and World of Warcraft come to mind.
I see you've added some variety with different ship types, and removed some of the counter-chording language in the "Flight School" area (though it still appears thrusts are not additive?). Intriguing...
How does the cloak work? The Combat Training page seems to indicate it's an always-available option. Not certain what I think about that.
More importantly (to me): Why radar? First, 6DoF radar has never worked very well (out of existing 6DoF games, Shattered Horizon has the best one, and it's still difficult to interpret as 3D). Second, radar is also a driver of "hit 'n run" tactics.
As for radar driving hit-and-run tactics, I don't see how that works, perhaps you could explain?