It will be moddeable in some form, so can anyone make weapon/ship/level modifications, and eventually, a scripted Single player mod, if anybody wants to?
But, I am curious about your decision to eliminate bi/ tricording. I read the explanation in the pilot training section, and you've explained it in that context, but I am curious why you would make this game without it.
I would of course encourage you to give the HUD a try before passing final judgment
I don't see anything of the such saying that there's no bi/tricording...
Talon fighters have normalized thrust vectors, meaning that combining thrust axes does not increase thrust.
When you first discover the trichording mechanic, it is exciting, it seems like an excellent idea, because you have discovered a way to move faster than the other guy. BUT, what happens is that, in time, everybody "discovers" this. So now you are no longer utilizing this trick to gain an advantage, now you *must* use it, just to stay competitive. If you *don't* trichord as often as you can, then you *will be slower* than the other players...