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Topic:
In The Container of The Imp King
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Topic: In The Container of The Imp King (Read 3034 times)
Sidhe Priest
Gold
Posts: 157
Blackstar jockey.
In The Container of The Imp King
«
on:
September 08, 2012, 06:13:45 PM »
Doom D_E2M2.mus. Most instruments are virtual analogue.
This is the classic SC-55 mix:
Details
And this is the new drumkit...
Details
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: In The Container of The Imp King
«
Reply #1 on:
September 09, 2012, 07:59:01 AM »
The ocarina sounds a little bit out of sync with the rest of the instruments. I know it didn't do that in the game, because I just replayed E2M2 a few days ago.
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Sidhe Priest
Gold
Posts: 157
Blackstar jockey.
Re: In The Container of The Imp King
«
Reply #2 on:
September 09, 2012, 07:44:25 PM »
Mmm this is silly... Apparently different apps interpret BPM differently.
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Kaiaatzl
An unusual choice for ship's cat
Platinum
Posts: 1918
beware of ounce
Re: In The Container of The Imp King
«
Reply #3 on:
September 10, 2012, 04:28:17 AM »
I think I agree with you there
.
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Sidhe Priest
Gold
Posts: 157
Blackstar jockey.
Re: In The Container of The Imp King
«
Reply #4 on:
September 11, 2012, 11:29:06 PM »
All right, the SC-55 version is offline for the time being, but there's the new drumkit version.
Also a little
demo of the drumkit
.
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Sidhe Priest
Gold
Posts: 157
Blackstar jockey.
Re: In The Container of The Imp King
«
Reply #5 on:
September 11, 2012, 11:32:26 PM »
The drumkit is GM and was mostly synthesised in Reason 5. The samples are 96 KHz/32-bit and 96 KHz/24-bit. Cymbal and some hi-hat sounds are still upsampled 44/16 ex-SF2, some other hi-hat sounds (like the closed/open ticks, audible in the mix) are synthesised.
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Sidhe Priest
Gold
Posts: 157
Blackstar jockey.
Re: In The Container of The Imp King
«
Reply #6 on:
September 12, 2012, 03:00:23 AM »
"GM" means "GM", it's not complete yet, but there already're instruments like claves, clap, high Q resonance, triangle, etc.
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In The Container of The Imp King
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